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[图书音像] 卖本学习C# .NET的经典好书

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发表于 2009-12-9 17:19 | 显示全部楼层 |阅读模式
书全新并有一张配套光盘,现只要六刀

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[EMAIL="breakship110@gmail.com"]breakship110@gmail.com[/EMAIL]

以下是书的简介

C# How to Program



Summary

      The authoritative DEITELÖ LIVE-CODEÖ introduction to Windows, .NET, Internet and World Wide Web programming in C#

This new book by the world's leading programming-language textbook authors carefully explains how to use C#--the premier language in Microsoft's .NET initiative--as a general-purpose programming language, and how to develop multi-tier, client/server, data-base-intensive, Internet- and Web-based applications.

  Dr. Harvey M. Deitel and Paul J. Deitel are the founders of Deitel & Associates, Inc., the internationally-recognized corporate-training and content-creation organization specializing in C#, Visual Basicr .NET, Visual C++r .NET, JavaÖ, C++, C, XMLÖ, Python, Perl; Internet, Web, wireless, e-business and object technologies. The Deitels are the authors of several worldwide #1 programming-language textbooks, including Java How to Program, 4/e, C++ How to Program, 3/e and Internet & World Wide Web How to Program, 2/e.

  In C# How to Program the Deitels and their colleagues, Jeff Listfield, Tem. R. Nieto, Cheryl Yaeger and Marina Zlatkina, discuss topics you need to build complete .NET, Web-based applications. Key topics include:

  .NET Introduction/IDE/Debugger

Web Services/ASP.NET

Control Structures/Methods/Properties

Classes/Data Abstraction

OOP/Inheritance/Polymorphism

Arrays/Data Structures/Collections

Database/ADO .NET/SQL

Assemblies/Namespaces/Exceptions

GUI/Forms/Controls/Events/Delegates

Web Forms/Web Controls/Accessibility

XML/XSLTÖ/DOMÖ/VoiceXMLÖ

Multithreading/Networking/Client-Server

Files/Streams/Strings/Regular Expressions

Operator Overloading/COM Integration

Multimedia/Graphics/GDI+

Bit and Character Manipulation/Unicoder

C# How to Program includes extensive pedagogic features:

  Hundreds of LIVE-CODEÖ programs with screen captures that show exact outputs

Internet and World Wide Web resources to encourage further research

Hundreds of tips, recommended practices and cautions--all marked with icons

C# How to Program is the centerpiece of a complete family of resources for teaching and learning C#, including several Web sites (www.deitel.com, www.prenhall.com/deitel and www.InformIT.com/deitel) with the book's source-code examples (which are also on the enclosed CD) and other information for faculty, students and professionals; an optional interactive CD (C# Multimedia Cyber Classroom) containing hyperlinks, solutions to half the book's exercises and audio walkthroughs of the book's code examples; and e-mail access to the authors at:

deitel@deitel.com

  For information on worldwide Deitel on-site seminars and to subscribe to the Deitel Buzz e-mail newsletter, visit:

www.deitel.com

          Features

      Signature 'Live-CodeÖ Approach' --Language features are presented in the context of a wide variety of complete working programs. Features thousands of lines of code in hundreds of complete working programs.

Enables students to confirm that programs run as expected. Students can also manipulate the code from the CD-ROM in the back of the book, from the book's Companion Website (www.prenhall.com/deitel), or from the authors' Website (www.deitel.com).

Outstanding, consistent and applied pedagogy--Icons throughout identify Software Engineering Observations; Good Programming Practices; Common Programming Errors; Portability Tips; Performance Tips, Testing and Debugging Tips, and Look-and-Feel Observations.

Provides hundreds of valuable programming tips and facilitates learning.

Extensive set of interesting exercises and substantial projects.

Students can apply what they've learned in each chapter.

Four-way syntax coloring with the use of two colors and shading.

Helps students better understand the book's hundreds of programs.

Also available with the Multimedia Cyber Classroom--In The Complete C# Training Course, Student Edition (CD-ROM version:  0-13-064586-9  0-13-064586-9 ; Web-based version:  0-13-064762-4  0-13-064762-4 ).

Provides extra hands-on experience and study aids for a minimal additional cost. Includes many hours of detailed, expert audio walkthroughs of the book's hundreds of live-code examples; post-assessment exams with hundreds of short-answer questions (all with answers); hundreds of self-review exercises drawn from the text (all with answers); hundreds of programming exercises from the main text (these exercises don't have answers in the main text, but half of these exercises have answers in The Complete Training Course); hundreds of tips that are marked with icons and show how to write C# code that's portable, reusable, and optimized for performance; and full-text searching and hyperlinking.
   

Table of Contents

(NOTE: Each chapter begins with an Introduction.

1. Introduction to Computers, Internet, World Wide Web and C#.

      What Is a Computer? Computer Organization. Evolution of Operating Systems. Personal Computing, Distributed Computing and Client/Server Computing. Machine Languages, Assembly Languages and High-Leel Languages. C, CC++, Visual Basic .NET and JavaÖ. C#. Other High-level Languages. Structured Programming. Key Software Trends: Object Technology. Hardware Trends. History of the Internet and World Wide Web. World Wide Web Consortium (W3C). Extensible Markup Language (XML). Introduction to Microsoft .NET. .NET Framework and the Common Language Runtime. Tour of the Book. Internet and World Wide Web Resources.

      2. Introduction to the Visual Studio .NET IDE.

  Visual Studio .NET Integrated Development Environment (IDE) Overview. Menu Bar and Toolbar. Visual Studio. .NET Windows. Using Help. Simple Program: Displaying Text and an Image.

      3. Introduction to C# Programming.

  Simple Program: Printing a Line of Text. Another Simple Program: Adding Integers. Memory Concepts. Arithmetic. Decision Making: Equality and Relational Operations.

      4. Control Structures: Part 1.

  Algorithms. Pseudocode. Control Structures. if Selection Structure. if/else Selection Structure. while Repetition Structure. Formulating Algorithms: Case Study 1 (Counter-Controlled Repetition). Formulating Algorithms with Top-Down, Stepwise Refinement: Case Study 3 (Nested Control Structures). Assignment Operators. Increment and Decrement Operators. Introduction to Widows Application Programming.

      5. Control Structures: Part 2.

  Essentials of Counter-Controlled Repetition. for Repetition Structure. Examples Using the for Structure. switch Multiple-Selection Structure. do/while Repetition Structure. Statements break and continue. Logical and Conditional Operators. Structured-Programming Summary.

      6. Methods.

  Program Modules in C#. Math Class Methods.Methods. Method Definitions. Argument Promotion. C# Namespaces. Value Types and Reference Types. Passing Arguments: Pass-by-Value vs. Passby-by-Reference. Random-Number Generation. Example: Game of Chance. Duration of Variables. Scope Rules. Recursion. Example Using Recursion: The Fibonacci Series. Recursion vs. Iteration. Method Overloading.

      7. Arrays.

  Declaring and Allocating Arrays. Examples Using Arrays. Passing Arrays to Methods. Passing Arrays by Value and Reference. Sorting Arrays. Searching Arrays: Linear Search and Binary Search. Multidimensional Rectangular and Jagged Arrays. Variable-Length Parameter Lists. For Each/Next Repetition Structure.

      8. Object-Based Programming.

  Implementing a Time Abstract Data Type with a Class. Class Scope. Controlling Access to Members. Initializing Class Objects: Constructors. Using Overloaded Constructors. Using Overloaded Construction. Properties. Composition: Objects References as Instance Variables of Other Classes. Using the this Reference. Garbage Collection. static Class Members. const and ReadOnly Members. Indexers Data Abstraction and Information Hiding. Software Reusability. Namespaces and Assemblies. Class View and Object Browser.

      9. Object-Oriented Programming: Inheritance.

  Base Classes and Derived Classes. protected and internal Members. Relationship between Base Classes and Derived Classes. Case Study: Three-Level Inheritance Hierarchy. Constructors and Destructors in Derived Classes. Software Engineering with Inheritance.

      10. Object-Oriented Programming: Polymorphism.

  Derived-Class-Object to Base-Class-Object Conversion. Type Fields and switch Statements. Polymorphism Examples. Abstract Classes and Methods. Case Study: Inheriting Interface and Implementation. sealed Classes and Methods. Case Study: Payroll System Using Polymorphism. Case Study: Crating and Using Interfaces. Delegates.

      11. Exception Handling.

  exception Handling Overview. Example: DivideByAZeroException. .NET Exception Hierarchy. Final Block. Exception Properties. Programmer-Defined Exception Classes. Handling Overflows.

      12. Graphical User Interface Programming: Part 1.

  Window Forms. Event-Handling Model. Control Properties and Layout. Labels, TextBoxes and Buttons. GroupBoxes and Panels. CheckBoxes and RadioButtons. PictureBoxes. Mouse-Event Handling. Keyboard-Event Handling.

      13. Graphical User Interface Programming: Part 2.

  Menus. LinkLabels. ListBoxes and CheckedListBoxes. ComboBoxes. TreeViews. ListViews. Tab Control. Multiple-Document-Interface (MDI) Windows. Visual Inheritance. User-Defined Controls.

      14. Multithreading.

  Thread States: Life Cycle of a Thread. Thread Priorities and Thread Scheduling. Thread Synchronization and Class Monitor. Producer/Consumer Relationship without Thread Synchronization. Producer/Consumer Relationship with Thread Synchronization. Producer/Consumer Relationship: Circular Buffer.

      15. Strings, Characters and Regular Expressions.

  Fundamentals of Characters and Strings. String Constructors. StringLength and Chars Properties, and CopyTo Method. Comparing Strings. String Method GetHashCode. Locating Characters and Substrings in Strings. Extracting Substrings from Strings. Concatenating Strings. Miscellaneous String Methods. Class StringBuilder. StringBuilder Indexer, Length and Capacity Properties, and EnsureCapacity Method. StringBuilderAppend and AppendFormat Methods. Char Methods. Chard Scuffling and Dealing Simulation. Regular Expressions and lass Regex.

      16. Graphics and Multimedia.

  Graphics Contexts and Graphics Objects. Color Control Font Control. Drawing Lines, Rectangles and Ovals. Drawing Arcs. Drawing Polygons and Polylines. Advanced Graphics Capabilities. Introduction to Multimedia. Loading, Displaying and Scaling Images. Animating a Series of Images. Windows Media Player. Microsoft Agent.

      17. Files and Streams.

  Data Hierarchy. Files and Streams. Classes Files and Directory. Creating a Sequential-Access File. Reading Data Sequentially from a Random-Access File. Case Study: A Transaction-Processing Program.

      18. Extensible Markup Language (XML).

  XML Documents. XZML Namespaces. Document Object Model (DOM). Document Type Definitions (DTDs), Schemas and Validation. Extensible Stylesheet Language and XslTransform.Microsoft BizTalk. Internet and World Wide Web Resources.

      19. Database, SQL and ADO.NET.

  Relational Database Model. Relational Database Overview: Books Database. Structured Query Language (SQL). ADO .NET Object Model. Programming with ADO .NET: Extracting Information from a DBMS. Prog4amming with ADO .NET: Modifying a DBMS. Reading and Writing XML Files.

      20. ASP .NET, Web Forms and Web Controls.

  Simple HTTP Transaction. System Architecture. Creating and Running a Simple Web Form Example. Web Controls. Session Tracking. Case Study: Online Guest Book. Case Study: Connecting to a Database in ASP .NET. Tracing. Internet and World Wide Web Resources.

      21. ASP.NET and Web Services.

  Web Services. Simple Object Access Protocol (SOAP) and Web Services. Publishing and Consuming Web Services. Session Tracking in Web Services. Using Web Forms and Web Services. Case Study: Temperature Information Application. User-Defined Types in Web Services.

      22. Networking: Streams-Based Sockets and Datagrams.

  Establishing a Simple Server (Using Stream Sockets). Establishing a Simple Client (Using Stream Sockets). Client/Server Interaction with Stream-Socket Connections. Connectionless Client/Server Interaction with Datagrams. Client/Server Tic-Tac-Toe Using a Multithreaded Server.

      23. Data Structures and Collectors.

  Self-Referential Classes. Linked Lists. Stacks. Queues. Trees. Collection Classes.

      24. Accessibility.
  Regulations and Resources. Web Accessibility Initiative. Proving Alternatives for Images. Maximizing Readability by Focusing on Structure. Accessibility in Visual Studio .NET. Accessibility in C#. Accessibility in XHTML Tables. Accessibility in XHTML Frames. Accessibility in XML. Using Voice Synthesis and Recognition with Voice XMLÖ. CallXMLÖ. JAWSr for Windows. Other Accessibility Tools. Accessibility in Microsoft Windows 2000. Internet and World Wide Web Resources.
      Appendix.

Bibliography.

Index.
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 楼主| 发表于 2009-12-14 14:31 | 显示全部楼层
降价到 4刀,可送到绿线或橙线某地铁站,有意者速联系
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 楼主| 发表于 2009-12-19 23:11 | 显示全部楼层
书还在,还有几本.net或者C#或者Java,还有掌上PC移动技术开发的好书,有基础的也有提高的。全部四刀一本快销了。

需要的可以来看看,都是原版,几乎全新还配盘。原价基本都在50以上,很多是一百多的。绝对超值,有需要的尽快联系啊。
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